<?xml version="1.0" encoding="big5"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="Rune Engine"
	ProjectGUID="{3B228C0F-2A1F-4FA9-80D7-D0219E428DD3}"
	RootNamespace="RuneEngine"
	SccProjectName="\Workspace\Ispania\Code\Rune Engine"
	SccLocalPath="."
	SccProvider="MSSCCI:Alienbrain"
	Keyword="Win32Proj"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="4"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				AdditionalIncludeDirectories="Tools\freetype\include"
				PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
				MinimalRebuild="true"
				BasicRuntimeChecks="0"
				RuntimeLibrary="3"
				BufferSecurityCheck="false"
				EnableEnhancedInstructionSet="1"
				RuntimeTypeInfo="true"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="false"
				DebugInformationFormat="4"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLibrarianTool"
				AdditionalDependencies="nvDXTlibMTDLLd.vc8.lib ATI_Compress_MT_DLL_VC8.lib shlwapi.lib"
				OutputFile="$(ProjectDir)\Output\Rune_x86_Debug.lib"
				AdditionalLibraryDirectories="Tools\granny\lib;Tools\ati_compress\lib"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="4"
			CharacterSet="2"
			WholeProgramOptimization="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				AdditionalOptions="/GR"
				Optimization="2"
				EnableIntrinsicFunctions="false"
				WholeProgramOptimization="true"
				AdditionalIncludeDirectories="Tools\freetype\include"
				PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
				StringPooling="false"
				RuntimeLibrary="2"
				BufferSecurityCheck="false"
				EnableEnhancedInstructionSet="1"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="false"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLibrarianTool"
				AdditionalDependencies="nvDXTlibMTDLL.vc8.lib Ole32.lib shlwapi.lib"
				OutputFile="$(ProjectDir)\Output\Rune_x86_Release.lib"
				AdditionalLibraryDirectories=""
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release_DefaultAllocator|Win32"
			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="4"
			CharacterSet="2"
			WholeProgramOptimization="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				AdditionalIncludeDirectories="Tools\freetype\include"
				PreprocessorDefinitions="WIN32;NDEBUG;_LIB;RU_USEDEFAULTALLOCATOR"
				RuntimeLibrary="2"
				BufferSecurityCheck="false"
				EnableEnhancedInstructionSet="1"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="false"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLibrarianTool"
				AdditionalDependencies="nvDXTlibMTDLL.vc8.lib ATI_Compress_MT_DLL_VC8.lib Ole32.lib shlwapi.lib"
				OutputFile="$(ProjectDir)\Output\Rune_x86_Release.lib"
				AdditionalLibraryDirectories="Tools\granny\lib;Tools\ati_compress\lib"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Debug - Buffer Check|Win32"
			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="4"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				AdditionalIncludeDirectories="Tools\freetype\include"
				PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
				MinimalRebuild="true"
				BasicRuntimeChecks="0"
				RuntimeLibrary="3"
				BufferSecurityCheck="true"
				EnableEnhancedInstructionSet="1"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="false"
				DebugInformationFormat="4"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLibrarianTool"
				AdditionalDependencies="nvDXTlibMTDLLd.vc8.lib ATI_Compress_MT_DLL_VC8.lib shlwapi.lib"
				OutputFile="$(ProjectDir)\Output\Rune_x86_Debug.lib"
				AdditionalLibraryDirectories="Tools\granny\lib;Tools\ati_compress\lib"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release_Static|Win32"
			OutputDirectory="$(SolutionDir)$(ConfigurationName)"
			IntermediateDirectory="$(ConfigurationName)"
			ConfigurationType="4"
			CharacterSet="2"
			WholeProgramOptimization="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="2"
				EnableIntrinsicFunctions="false"
				WholeProgramOptimization="true"
				AdditionalIncludeDirectories="Tools\freetype\include"
				PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
				StringPooling="false"
				RuntimeLibrary="0"
				BufferSecurityCheck="false"
				EnableEnhancedInstructionSet="1"
				UsePrecompiledHeader="0"
				WarningLevel="3"
				Detect64BitPortabilityProblems="false"
				DebugInformationFormat="3"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLibrarianTool"
				AdditionalDependencies="nvDXTlibMTDLL.vc8.lib Ole32.lib shlwapi.lib"
				OutputFile="$(ProjectDir)\Output\Rune_x86_Release.lib"
				AdditionalLibraryDirectories=""
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Rune Integration"
			Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
			>
			<File
				RelativePath=".\Rune\Engine Settings List.txt"
				>
			</File>
			<File
				RelativePath=".\Rune\Rune.cpp"
				>
			</File>
			<File
				RelativePath=".\Rune\Rune.h"
				>
			</File>
		</Filter>
		<Filter
			Name="Rune"
			SourceControlFiles="false"
			>
			<Filter
				Name="Collision"
				>
				<File
					RelativePath=".\Rune\Collision\RuCollision_Base.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Rune\Collision\RuCollision_Base.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Collision\RuCollision_kdTree.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Rune\Collision\RuCollision_kdTree.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Collision\RuCollision_kdTree_16.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Collision\RuCollision_kdTree_16.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Collision\RuCollision_Simple.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Collision\RuCollision_Simple.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Collision\RuCollisionHierarchy_Base.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Rune\Collision\RuCollisionHierarchy_Base.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Collision\RuCollisionHierarchy_Quadtree.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Collision\RuCollisionHierarchy_Quadtree.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Collision\RuCollisionHierarchy_Simple.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Collision\RuCollisionHierarchy_Simple.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Collision\RuType_Collision.h"
					>
				</File>
			</Filter>
			<Filter
				Name="Core"
				>
				<Filter
					Name="Collection"
					>
					<File
						RelativePath=".\Rune\Core\Collection\RuCollection_2DGrid.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Collection\RuCollection_TernaryStringTree.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Collection\RuCollections.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Collection\RuCollections.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Collection\RuCollectionsHash.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Collection\RuCollectionsHash.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Collection\RuCollectionsLRU.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Collection\RuCollectionsTree.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Exception"
					>
					<File
						RelativePath=".\Rune\Core\Exception\RuExceptions.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Math"
					>
					<File
						RelativePath=".\Rune\Core\Math\RuMath.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuMath.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuMath_Spline.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuMath_Spline.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuMath_UVTransform.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuMath_UVTransform.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuMathBase.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuMathBase.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuMathCollision.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuMathCollision.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuMathDistance.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuMathDistance.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuMathGeometry.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuMathGeometry.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuMathSSE.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuMathVector.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuMathVector.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuODESolver_RK4.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuODESolver_RK4.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuVectorMath.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Math\RuVectorMath.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Memory"
					>
					<File
						RelativePath=".\Rune\Core\Memory\RuMalloc.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Memory\RuMalloc.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Memory\RuMemoryAllocator.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Memory\RuMemoryAllocator.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Memory\RuMemoryHeap.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Memory\RuMemoryHeap.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Memory\RuMemoryHeapFactory.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Memory\RuMemoryHeapFactory.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Memory\RuMemoryManager.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Memory\RuMemoryManager.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Memory\RuMemUtil.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Memory\RuMemUtil.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Stream"
					>
					<File
						RelativePath=".\Rune\Core\Stream\RuArchiveIO.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Stream\RuArchiveIO.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Stream\RuStreamIO.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Stream\RuStreamIO.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Type"
					>
					<File
						RelativePath=".\Rune\Core\Type\RuType_Base.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Type\RuType_BitField.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Type\RuType_BitField.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Type\RuType_Event.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Type\RuType_Event.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Type\RuType_Object.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Type\RuType_Object.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Utility"
					>
					<File
						RelativePath=".\Rune\Core\Utility\RuUtility.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Utility\RuUtility.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Utility\RuUtility_FunctionScheduler.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Utility\RuUtility_FunctionScheduler.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Utility\RuUtility_Profile.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Utility\RuUtility_Profile.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Utility\RuUtility_PropertyContainer.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Utility\RuUtility_PropertyContainer.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Utility\RuUtility_Stream.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Core\Utility\RuUtility_Stream.h"
						>
					</File>
				</Filter>
				<Filter
					Name="DataStore"
					>
					<File
						RelativePath=".\Rune\Core\DataStore\RuDataClient.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\DataStore\RuDataClient.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\DataStore\RuDataServer.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\DataStore\RuDataServer.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\DataStore\RuDataStore_Base.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\DataStore\RuDataStore_Base.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\DataStore\RuDataStore_Disk.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\DataStore\RuDataStore_Disk.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\DataStore\RuDataStore_Patcher.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\DataStore\RuDataStore_Patcher.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Thread"
					>
					<File
						RelativePath=".\Rune\Core\Thread\RuThread_Core.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Thread\RuThread_Core.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Thread\RuThread_CriticalSection.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Thread\RuThread_CriticalSection.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Thread\RuThread_SyncObject.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Thread\RuThread_SyncObject.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Thread\RuThread_Worker.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Thread\RuThread_Worker.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Thread\RuThread_WorkQueue.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Thread\RuThread_WorkQueue.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Noise"
					>
					<File
						RelativePath=".\Rune\Core\Noise\RuNoise_Base.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Noise\RuNoise_Base.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Noise\RuNoise_Perlin.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Noise\RuNoise_Perlin.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Noise\RuNoise_Texture.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Noise\RuNoise_Texture.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Noise\RuNoise_Value.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Noise\RuNoise_Value.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Noise\RuNoise_Worley.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Noise\RuNoise_Worley.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Fractal"
					>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_Base.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_Base.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_Composite.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_Composite.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_fBm.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_fBm.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_HeteroTerrain.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_HeteroTerrain.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_HybridMultifractal.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_HybridMultifractal.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_Multifractal.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_Multifractal.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_PostFX_ABS.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_PostFX_ABS.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_PostFX_Cutoff.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_PostFX_Cutoff.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_PostFX_Gain.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_PostFX_Gain.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_PostFX_Remap.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_PostFX_Remap.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_PostFX_Square.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_PostFX_Square.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_RidgedMultifractal.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_RidgedMultifractal.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_Shapes.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Fractal\RuFractal_Shapes.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Crypto"
					>
					<File
						RelativePath=".\Rune\Core\Crypto\RuCrypto_MD5.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Crypto\RuCrypto_MD5.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Algorithm"
					>
					<File
						RelativePath=".\Rune\Core\Algorithm\RuAlgorithm_PatternMatch_FJS.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Core\Algorithm\RuAlgorithm_PatternMatch_FJS.h"
						>
					</File>
				</Filter>
			</Filter>
			<Filter
				Name="Engine"
				>
				<File
					RelativePath=".\Rune\Engine\RuCamera.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Rune\Engine\RuCamera.h"
					>
				</File>
				<Filter
					Name="Base"
					>
					<File
						RelativePath=".\Rune\Engine\Base\RuCore.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuEngine_Base.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuEngine_Base.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuEngine_DeviceBufferPool.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuEngine_DeviceBufferPool.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuEngine_Engine.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuEngine_Engine.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuEngine_EngineResourceArray.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuEngine_EngineResourceArray.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuEngine_Settings.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuEngine_Settings.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuEngine_TexturePool.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuEngine_TexturePool.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuMaterialBase.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuMaterialBase.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuShader_Composite.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuShader_Composite.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Base\RuShaderBase.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Geometry"
					>
					<File
						RelativePath=".\Rune\Engine\Geometry\RuMesh_SkinTools.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Geometry\RuMesh_SkinTools.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Geometry\RuMeshBase.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								ObjectFile="$(IntDir)/$(InputName)1.obj"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								ObjectFile="$(IntDir)/$(InputName)1.obj"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								ObjectFile="$(IntDir)/$(InputName)1.obj"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								ObjectFile="$(IntDir)/$(InputName)1.obj"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								ObjectFile="$(IntDir)/$(InputName)1.obj"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Engine\Geometry\RuMeshBase.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Geometry\RuMeshCollision.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								ObjectFile="$(IntDir)/$(InputName)1.obj"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								ObjectFile="$(IntDir)/$(InputName)1.obj"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								ObjectFile="$(IntDir)/$(InputName)1.obj"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								ObjectFile="$(IntDir)/$(InputName)1.obj"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								ObjectFile="$(IntDir)/$(InputName)1.obj"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Engine\Geometry\RuMeshCollision.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Geometry\RuPolySoup.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								ObjectFile="$(IntDir)/$(InputName)1.obj"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								ObjectFile="$(IntDir)/$(InputName)1.obj"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								ObjectFile="$(IntDir)/$(InputName)1.obj"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								ObjectFile="$(IntDir)/$(InputName)1.obj"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								ObjectFile="$(IntDir)/$(InputName)1.obj"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Engine\Geometry\RuPolySoup.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Geometry\RuPrimitiveToolkit.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Engine\Geometry\RuPrimitiveToolkit.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Type"
					>
					<File
						RelativePath=".\Rune\Engine\Type\RuType_Core.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Type\RuType_Flags.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Type\RuType_FX.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Type\RuType_Vertex.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Texture"
					>
					<File
						RelativePath=".\Rune\Engine\Texture\RuTexture_Proxy.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Texture\RuTexture_Proxy.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Texture\RuTextureAtlas_Aggregate.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Texture\RuTextureAtlas_Aggregate.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Texture\RuTextureAtlas_Base.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Texture\RuTextureAtlas_Base.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Texture\RuTextureAtlas_Paged.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Texture\RuTextureAtlas_Paged.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Texture\RuTextureGenerator.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Texture\RuTextureGenerator.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Texture\RuTextureUtility.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Texture\RuTextureUtility.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Animation"
					>
					<File
						RelativePath=".\Rune\Engine\Animation\RuAnimBase.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Animation\RuAnimBase.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Animation\RuAnimTrack.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Animation\RuAnimTrack.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Instantiator"
					>
					<File
						RelativePath=".\Rune\Engine\Instantiator\RuMeshInstantiator_Base.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Instantiator\RuMeshInstantiator_Base.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Instantiator\RuMeshInstantiators_Common.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Instantiator\RuMeshInstantiators_Common.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Manager"
					>
					<File
						RelativePath=".\Rune\Engine\Manager\RuEngine_InstanceManager.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Manager\RuEngine_InstanceManager.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Manager\RuEngine_InstanceManager_Base.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Manager\RuEngine_InstanceManager_Base.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Manager\RuEngine_ResourceManager.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Manager\RuEngine_ResourceManager.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Manager\RuEngine_ResourceManager_Base.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Manager\RuEngine_ResourceManager_Base.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Manager\RuEngine_ShaderManager.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Manager\RuEngine_ShaderManager.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Collision"
					>
					<File
						RelativePath=".\Rune\Engine\Collision\RuCollisionStructure_PackedGrid.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Engine\Collision\RuCollisionStructure_PackedGrid.h"
						>
					</File>
				</Filter>
			</Filter>
			<Filter
				Name="NvTriStrip"
				>
				<File
					RelativePath=".\Rune\NvTriStrip\NvTriStrip.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Rune\NvTriStrip\NvTriStrip.h"
					>
				</File>
				<File
					RelativePath=".\Rune\NvTriStrip\NvTriStripObjects.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Rune\NvTriStrip\NvTriStripObjects.h"
					>
				</File>
				<File
					RelativePath=".\Rune\NvTriStrip\VertexCache.h"
					>
				</File>
			</Filter>
			<Filter
				Name="Scene"
				>
				<Filter
					Name="Base"
					>
					<File
						RelativePath=".\Rune\Scene\Base\RuEntity_Camera.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Base\RuEntity_Camera.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Base\RuEntityACT.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Base\RuEntityACT.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Base\RuEntityBase.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Base\RuEntityBase.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Base\RuEntityContainer.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Base\RuEntityContainer.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Base\RuEntityController.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Base\RuEntityController.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Base\RuEntityModel.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Base\RuEntityModel.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Base\RuHierarchy_GR2.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Base\RuHierarchy_GR2.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Base\RuHierarchyCoupler.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Base\RuHierarchyCoupler.h"
						>
					</File>
				</Filter>
				<Filter
					Name="ColVis"
					>
					<File
						RelativePath=".\Rune\Scene\ColVis\RuEntity_ColVis.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\ColVis\RuEntity_ColVis.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Container"
					>
					<File
						RelativePath=".\Rune\Scene\Container\RuContainer_Collision.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Container\RuContainer_Collision.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Container\RuContainer_Portal.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Container\RuContainer_Portal.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Container\RuEntity_Container_Quadtree.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Container\RuEntity_Container_Quadtree.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Container\RuEntityAABBTree.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Container\RuEntityAABBTree.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Paperdoll"
					>
					<File
						RelativePath=".\Rune\Scene\Paperdoll\RuEntityCompositeModel.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Paperdoll\RuEntityCompositeModel.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Paperdoll\RuEntityPaperdoll.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Paperdoll\RuEntityPaperdoll.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Paperdoll\RuPaperdollCache.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Paperdoll\RuPaperdollCache.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Terrain"
					>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuEntity_Environment.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuEntity_Environment.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuEntityOptimalTerrain.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuEntityOptimalTerrain.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuEntitySkyDome.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuEntitySkyDome.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuEntityTerrain.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuEntityTerrain.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuEntityTerrain_Common.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuEntityTerrain_Common.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_Backdrop.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_Backdrop.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_Base.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_Base.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_CloudPlane.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_CloudPlane.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_DoodadSystem.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_DoodadSystem.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_EntitySystem.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_EntitySystem.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_TriggerSystem.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_TriggerSystem.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_Water.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_Water.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_WaterBodyDescriptor.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_WaterBodyDescriptor.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_ZoneDescriptorContainer.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Terrain\RuWorld_ZoneDescriptorContainer.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Widget"
					>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_AABB.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_AABB.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_BoneVis.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_BoneVis.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_ClipRect.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_ClipRect.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_Flag.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_Flag.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_FrustumVis.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_FrustumVis.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_Grid.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_Grid.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_Label.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_Label.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_Line.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_Line.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_Sphere.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_Sphere.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_Tetrahedron.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_Tetrahedron.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_Text.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_Text.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_TileGrid.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntity_Widget_TileGrid.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntityGizmo.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Widget\RuEntityGizmo.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Particle"
					>
					<File
						RelativePath=".\Rune\Scene\Particle\RuEntity_Particle_Base.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Particle\RuEntity_Particle_Base.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Particle\RuEntity_Particle_Doodad.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Particle\RuEntity_Particle_Doodad.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Particle\RuEntity_Particle_Emitter.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Particle\RuEntity_Particle_Emitter.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Particle\RuEntity_Particle_Emitter_Enviro.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Particle\RuEntity_Particle_Emitter_Enviro.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Particle\RuEntity_Particle_Emitter_Line.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Particle\RuEntity_Particle_Emitter_Line.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Particle\RuEntity_Particle_Sprite.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Rune\Scene\Particle\RuEntity_Particle_Sprite.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Particle\RuEntity_Particle_Visualizer_Entity.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Particle\RuEntity_Particle_Visualizer_Entity.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Particle\RuEntity_Particle_Visualizer_Sprite.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Particle\RuEntity_Particle_Visualizer_Sprite.h"
						>
					</File>
				</Filter>
				<Filter
					Name="FX"
					>
					<File
						RelativePath=".\Rune\Scene\FX\RuEntity_CollectorFX.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\FX\RuEntity_CollectorFX.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\FX\RuEntity_Decal.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\FX\RuEntity_Decal.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\FX\RuEntity_DecalShadow.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\FX\RuEntity_DecalShadow.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\FX\RuEntity_GhostTrail.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\FX\RuEntity_GhostTrail.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\FX\RuEntity_PolyLine.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\FX\RuEntity_PolyLine.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Controller"
					>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_AnimCompensator.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_AnimCompensator.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Bone.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Bone.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Camera.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Camera.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Decal.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Decal.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_DistanceFader.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_DistanceFader.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Entity.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Entity.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_EventTrigger.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_EventTrigger.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Frame.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Frame.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_GhostTrail.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_GhostTrail.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_GlobalAlpha.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_GlobalAlpha.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_GlobalColor.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_GlobalColor.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Hierarchy.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Hierarchy.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Highlighter.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Highlighter.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_MaterialTexture.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_MaterialTexture.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Morph.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Morph.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Motion.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Motion.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Orientation.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Orientation.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Particle_Emitter.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Particle_Emitter.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Particle_Emitter_Enviro.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Particle_Emitter_Enviro.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Particle_Emitter_Line.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Particle_Emitter_Line.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Particle_Visualizer_Entity.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Particle_Visualizer_Entity.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Particle_Visualizer_Sprite.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_Particle_Visualizer_Sprite.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_ParticleSystem.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_ParticleSystem.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_PolyLine.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_PolyLine.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_UVFX.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_UVFX.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_VisibilityChain.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_VisibilityChain.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_WaterFX.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Controller\RuController_WaterFX.h"
						>
					</File>
				</Filter>
				<Filter
					Name="PathEngineVis"
					>
					<File
						RelativePath=".\Rune\Scene\PathEngineVis\RuEntity_PathEngineVis.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\PathEngineVis\RuEntity_PathEngineVis.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\PathEngineVis\RuEntity_PathGraphVis.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\PathEngineVis\RuEntity_PathGraphVis.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Gizmo"
					>
					<File
						RelativePath=".\Rune\Scene\Gizmo\RuGizmo_Base.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Gizmo\RuGizmo_Base.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Gizmo\RuGizmo_Box.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Gizmo\RuGizmo_Box.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Gizmo\RuGizmo_Mover.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Gizmo\RuGizmo_Mover.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Gizmo\RuGizmo_Plane.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Gizmo\RuGizmo_Plane.h"
						>
					</File>
				</Filter>
				<Filter
					Name="FX2D"
					>
					<File
						RelativePath=".\Rune\Scene\FX2D\RuFX2D_Model.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\FX2D\RuFX2D_Model.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\FX2D\RuFX2D_UIFX.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\FX2D\RuFX2D_UIFX.h"
						>
					</File>
				</Filter>
				<Filter
					Name="TileMap"
					>
					<File
						RelativePath=".\Rune\Scene\TileMap\RuEntity_TileMap.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\TileMap\RuEntity_TileMap.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Occlusion"
					>
					<File
						RelativePath=".\Rune\Scene\Occlusion\RuEntity_AntiPortal.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Occlusion\RuEntity_AntiPortal.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Proxy"
					>
					<File
						RelativePath=".\Rune\Scene\Proxy\RuEntity_Proxy.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Scene\Proxy\RuEntity_Proxy.h"
						>
					</File>
				</Filter>
			</Filter>
			<Filter
				Name="Helper"
				>
				<File
					RelativePath=".\Rune\Helper\RuHelper_Entity.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Rune\Helper\RuHelper_Entity.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Helper\RuHelper_GR2.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Helper\RuHelper_GR2.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Helper\RuHelper_IRuEntity_Renderable.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Helper\RuHelper_IRuEntity_Renderable.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Helper\RuHelper_IRuMaterial.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Helper\RuHelper_IRuMaterial.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Helper\RuHelper_Math.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Helper\RuHelper_Math.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Helper\RuHelper_StreamIO.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Helper\RuHelper_StreamIO.h"
					>
				</File>
			</Filter>
			<Filter
				Name="Fusion"
				>
				<File
					RelativePath=".\Rune\Fusion\RuFusion_Actor.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Fusion\RuFusion_Actor.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Fusion\RuFusion_Mime.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Fusion\RuFusion_Mime.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Fusion\RuFusion_Minimap.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Fusion\RuFusion_Minimap.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Fusion\RuFusion_Sojourner.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Fusion\RuFusion_Sojourner.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Fusion\RuFusion_Trekker.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Fusion\RuFusion_Trekker.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Fusion\RuFusion_Trekker_Interface.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Fusion\RuFusion_Trekker_Interface.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Fusion\RuFusion_UIElement.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Fusion\RuFusion_UIElement.h"
					>
				</File>
			</Filter>
			<Filter
				Name="SQL"
				>
				<File
					RelativePath=".\Rune\SQL\RuSQL_Base.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\SQL\RuSQL_Base.h"
					>
				</File>
			</Filter>
			<Filter
				Name="ImageFX"
				>
				<File
					RelativePath=".\Rune\ImageFX\RuImageFX_Blitter.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\ImageFX\RuImageFX_Blitter.h"
					>
				</File>
				<File
					RelativePath=".\Rune\ImageFX\RuImageFX_Resample.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\ImageFX\RuImageFX_Resample.h"
					>
				</File>
			</Filter>
			<Filter
				Name="PathEngine"
				>
				<File
					RelativePath=".\Rune\PathEngine\RuPathEngine_Base.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathEngine_Base.h"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathEngine_NodeBuilder.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathEngine_NodeBuilder.h"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathFinder_AStar.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathFinder_AStar.h"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathFinder_Base.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathFinder_Base.h"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathGraph_AStar.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathGraph_AStar.h"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathGraph_Base.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathGraph_Base.h"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathHierarchy_Base.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathHierarchy_Base.h"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathHierarchy_DS.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathHierarchy_DS.h"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathRover_Base.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathRover_Base.h"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathRover_Simple.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\PathEngine\RuPathRover_Simple.h"
					>
				</File>
			</Filter>
			<Filter
				Name="UI"
				>
				<File
					RelativePath=".\Rune\UI\RuUI_Font.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\UI\RuUI_Font.h"
					>
				</File>
			</Filter>
			<Filter
				Name="Mojo"
				>
				<File
					RelativePath=".\Rune\Mojo\RuMojo_Base.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Mojo\RuMojo_Base.h"
					>
				</File>
				<File
					RelativePath=".\Rune\Mojo\RuMojo_Helper.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Mojo\RuMojo_Helper.h"
					>
				</File>
			</Filter>
			<Filter
				Name="Components"
				>
				<Filter
					Name="NavMesh"
					>
					<File
						RelativePath=".\Rune\Components\NavMesh\RuNavMesh_Base.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Components\NavMesh\RuNavMesh_Base.h"
						>
					</File>
				</Filter>
				<Filter
					Name="SpatialPartition"
					>
					<File
						RelativePath=".\Rune\Components\SpatialPartition\RuSpatialPartition_Base.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Components\SpatialPartition\RuSpatialPartition_Base.h"
						>
					</File>
				</Filter>
			</Filter>
			<Filter
				Name="ExtLink"
				>
				<File
					RelativePath=".\Rune\ExtLink\RuExtLink_Granny.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\ExtLink\RuExtLink_Granny.h"
					>
				</File>
			</Filter>
			<Filter
				Name="Process"
				>
				<File
					RelativePath=".\Rune\Process\RuProcess_ConsoleChild.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Process\RuProcess_ConsoleChild.h"
					>
				</File>
			</Filter>
			<Filter
				Name="Renderer"
				>
				<File
					RelativePath=".\Rune\Renderer\RuRenderer.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Renderer\RuRenderer.h"
					>
				</File>
				<Filter
					Name="Type"
					>
					<File
						RelativePath=".\Rune\Renderer\Type\RuRenderer_Type.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Type\RuRenderer_Type.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Cache"
					>
					<File
						RelativePath=".\Rune\Renderer\Cache\RuSkinCache.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Cache\RuSkinCache.h"
						>
					</File>
				</Filter>
				<Filter
					Name="RendererNode"
					>
					<File
						RelativePath=".\Rune\Renderer\RendererNode\RuRendererNode_RenderContext.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\RendererNode\RuRendererNode_RenderContext.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\RendererNode\RuRendererNode_SetScissor.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\RendererNode\RuRendererNode_SetScissor.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\RendererNode\RuRendererNode_TextureCopy.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\RendererNode\RuRendererNode_TextureCopy.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\RendererNode\RuRendererNode_UI.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\RendererNode\RuRendererNode_UI.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\RendererNode\RuRendererNode_ViewportClear.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\RendererNode\RuRendererNode_ViewportClear.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Plugin"
					>
					<File
						RelativePath=".\Rune\Renderer\Plugin\RuRendererPlugin_AlphaZ.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Plugin\RuRendererPlugin_AlphaZ.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Plugin\RuRendererPlugin_AquaFX.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Plugin\RuRendererPlugin_AquaFX.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Plugin\RuRendererPlugin_BlendFX.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Plugin\RuRendererPlugin_BlendFX.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Plugin\RuRendererPlugin_DistortFX.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Plugin\RuRendererPlugin_DistortFX.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Plugin\RuRendererPlugin_GlowFX.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Plugin\RuRendererPlugin_GlowFX.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Plugin\RuRendererPlugin_RTLightMap.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Plugin\RuRendererPlugin_RTLightMap.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Plugin\RuRendererPlugin_SubmergeFX.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Plugin\RuRendererPlugin_SubmergeFX.h"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Plugin\RuRendererPlugin_VizCon.cpp"
						>
					</File>
					<File
						RelativePath=".\Rune\Renderer\Plugin\RuRendererPlugin_VizCon.h"
						>
					</File>
				</Filter>
			</Filter>
			<Filter
				Name="Partition"
				>
				<File
					RelativePath=".\Rune\Partition\RuPartition_QuadTree.cpp"
					>
				</File>
				<File
					RelativePath=".\Rune\Partition\RuPartition_QuadTree.h"
					>
				</File>
			</Filter>
		</Filter>
		<Filter
			Name="Tools"
			>
			<Filter
				Name="FilePackage"
				>
				<Filter
					Name="Header Files"
					>
					<File
						RelativePath=".\Tools\FilePackage\cFileObj.h"
						>
					</File>
					<File
						RelativePath=".\Tools\FilePackage\cFilePackage.h"
						>
					</File>
					<File
						RelativePath=".\Tools\FilePackage\cImgFile.h"
						>
					</File>
					<File
						RelativePath=".\Tools\FilePackage\compressFile.h"
						>
					</File>
				</Filter>
				<Filter
					Name="Source Files"
					>
					<File
						RelativePath=".\Tools\FilePackage\cFileObj.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Tools\FilePackage\cFilePackage.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Tools\FilePackage\cImgFile.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
					<File
						RelativePath=".\Tools\FilePackage\compressFile.cpp"
						>
						<FileConfiguration
							Name="Debug|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_DefaultAllocator|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Debug - Buffer Check|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
						<FileConfiguration
							Name="Release_Static|Win32"
							>
							<Tool
								Name="VCCLCompilerTool"
								CompileAsManaged="0"
							/>
						</FileConfiguration>
					</File>
				</Filter>
			</Filter>
			<Filter
				Name="dxtLib"
				>
				<File
					RelativePath=".\Tools\dxtLib\dxtutility.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\dxtLib\dxtutility.h"
					>
				</File>
			</Filter>
			<Filter
				Name="ImageLib"
				>
				<File
					RelativePath=".\Tools\ImageLib\cImage.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\ImageLib\cImage.h"
					>
				</File>
				<File
					RelativePath=".\Tools\ImageLib\cImageBMP.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\ImageLib\cImageBMP.h"
					>
				</File>
				<File
					RelativePath=".\Tools\ImageLib\cImageGIF.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\ImageLib\cImageGIF.h"
					>
				</File>
				<File
					RelativePath=".\Tools\ImageLib\cImageJPG.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\ImageLib\cImageJPG.h"
					>
				</File>
				<File
					RelativePath=".\Tools\ImageLib\cImagePCX.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\ImageLib\cImagePCX.h"
					>
				</File>
				<File
					RelativePath=".\Tools\ImageLib\cImagePNG.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\ImageLib\cImagePNG.h"
					>
				</File>
				<File
					RelativePath=".\Tools\ImageLib\cImageTGA.cpp"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\ImageLib\cImageTGA.h"
					>
				</File>
				<File
					RelativePath=".\Tools\ImageLib\imagedef.h"
					>
				</File>
				<Filter
					Name="jpeg"
					>
					<Filter
						Name="Source Files"
						>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jcapimin.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jcapistd.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jccoefct.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jccolor.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jcdctmgr.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jchuff.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jcinit.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jcmainct.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jcmarker.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jcmaster.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jcomapi.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jcparam.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jcphuff.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jcprepct.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jcsample.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jctrans.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdapimin.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdapistd.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdatadst.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdatasrc.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdcoefct.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdcolor.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jddctmgr.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdhuff.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdinput.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdmainct.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdmarker.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdmaster.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdmerge.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdphuff.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdpostct.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdsample.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdtrans.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jerror.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jfdctflt.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jfdctfst.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jfdctint.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jidctflt.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jidctfst.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jidctint.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jidctred.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jmemmgr.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jmemnobs.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jquant1.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jquant2.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jutils.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
					</Filter>
					<Filter
						Name="Header Files"
						>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jchuff.h"
							>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jconfig.h"
							>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdct.h"
							>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jdhuff.h"
							>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jerror.h"
							>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jinclude.h"
							>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jmemsys.h"
							>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jmorecfg.h"
							>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jpegint.h"
							>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jpeglib.h"
							>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\jpeg\jversion.h"
							>
						</File>
					</Filter>
				</Filter>
				<Filter
					Name="png"
					>
					<Filter
						Name="Source Files"
						>
						<File
							RelativePath=".\Tools\ImageLib\png\png.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngerror.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pnggccrd.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngget.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngmem.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngpread.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngread.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngrio.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngrtran.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngrutil.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngset.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngtrans.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngvcrd.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngwio.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngwrite.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngwtran.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngwutil.c"
							>
							<FileConfiguration
								Name="Debug|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_DefaultAllocator|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Debug - Buffer Check|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
							<FileConfiguration
								Name="Release_Static|Win32"
								>
								<Tool
									Name="VCCLCompilerTool"
									CompileAsManaged="0"
								/>
							</FileConfiguration>
						</File>
					</Filter>
					<Filter
						Name="Header Files"
						>
						<File
							RelativePath=".\Tools\ImageLib\png\png.h"
							>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngasmrd.h"
							>
						</File>
						<File
							RelativePath=".\Tools\ImageLib\png\pngconf.h"
							>
						</File>
					</Filter>
				</Filter>
			</Filter>
			<Filter
				Name="lzo"
				>
				<File
					RelativePath=".\Tools\lzo\config1x.h"
					>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo1_d.ch"
					>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo1x.h"
					>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo1x_1.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo1x_1o.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo1x_c.ch"
					>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo1x_d.ch"
					>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo1x_d1.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo_conf.h"
					>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo_crc.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo_dict.h"
					>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo_dll.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo_init.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo_mchw.ch"
					>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo_ptr.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo_ptr.h"
					>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo_str.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo_swd.ch"
					>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo_util.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzo_util.h"
					>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzoconf.h"
					>
				</File>
				<File
					RelativePath=".\Tools\lzo\lzoutil.h"
					>
				</File>
			</Filter>
			<Filter
				Name="zLib"
				>
				<File
					RelativePath=".\Tools\zLib\adler32.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\zLib\compress.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\zLib\crc32.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\zLib\crc32.h"
					>
				</File>
				<File
					RelativePath=".\Tools\zLib\deflate.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\zLib\deflate.h"
					>
				</File>
				<File
					RelativePath=".\Tools\zLib\gzio.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\zLib\infback.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\zLib\inffast.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\zLib\inffast.h"
					>
				</File>
				<File
					RelativePath=".\Tools\zLib\inffixed.h"
					>
				</File>
				<File
					RelativePath=".\Tools\zLib\inflate.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\zLib\inflate.h"
					>
				</File>
				<File
					RelativePath=".\Tools\zLib\inftrees.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\zLib\inftrees.h"
					>
				</File>
				<File
					RelativePath=".\Tools\zLib\trees.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\zLib\trees.h"
					>
				</File>
				<File
					RelativePath=".\Tools\zLib\uncompr.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\zLib\zconf.h"
					>
				</File>
				<File
					RelativePath=".\Tools\zLib\zconf.in.h"
					>
				</File>
				<File
					RelativePath=".\Tools\zLib\zlib.h"
					>
				</File>
				<File
					RelativePath=".\Tools\zLib\zutil.c"
					>
					<FileConfiguration
						Name="Debug|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_DefaultAllocator|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Debug - Buffer Check|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
					<FileConfiguration
						Name="Release_Static|Win32"
						>
						<Tool
							Name="VCCLCompilerTool"
							CompileAsManaged="0"
						/>
					</FileConfiguration>
				</File>
				<File
					RelativePath=".\Tools\zLib\zutil.h"
					>
				</File>
			</Filter>
			<Filter
				Name="mileswin"
				>
				<Filter
					Name="include"
					>
					<File
						RelativePath=".\Tools\mileswin\include\mss.h"
						>
					</File>
				</Filter>
				<Filter
					Name="lib"
					>
					<File
						RelativePath=".\Tools\mileswin\lib\mss32.lib"
						>
					</File>
				</Filter>
				<Filter
					Name="pdb"
					>
					<File
						RelativePath=".\Tools\mileswin\pdb\mss32.pdb"
						>
					</File>
					<File
						RelativePath=".\Tools\mileswin\pdb\mssdolby.pdb"
						>
					</File>
					<File
						RelativePath=".\Tools\mileswin\pdb\mssds3d.pdb"
						>
					</File>
					<File
						RelativePath=".\Tools\mileswin\pdb\mssdsp.pdb"
						>
					</File>
					<File
						RelativePath=".\Tools\mileswin\pdb\msseax.pdb"
						>
					</File>
					<File
						RelativePath=".\Tools\mileswin\pdb\mssmp3.pdb"
						>
					</File>
					<File
						RelativePath=".\Tools\mileswin\pdb\msssrs.pdb"
						>
					</File>
					<File
						RelativePath=".\Tools\mileswin\pdb\mssvoice.pdb"
						>
					</File>
				</Filter>
				<Filter
					Name="redist"
					>
					<File
						RelativePath=".\Tools\mileswin\redist\mss32.dll"
						>
					</File>
					<File
						RelativePath=".\Tools\mileswin\redist\mssdolby.flt"
						>
					</File>
					<File
						RelativePath=".\Tools\mileswin\redist\mssds3d.flt"
						>
					</File>
					<File
						RelativePath=".\Tools\mileswin\redist\mssdsp.flt"
						>
					</File>
					<File
						RelativePath=".\Tools\mileswin\redist\msseax.flt"
						>
					</File>
					<File
						RelativePath=".\Tools\mileswin\redist\mssmp3.asi"
						>
					</File>
					<File
						RelativePath=".\Tools\mileswin\redist\msssrs.flt"
						>
					</File>
					<File
						RelativePath=".\Tools\mileswin\redist\mssvoice.asi"
						>
					</File>
				</Filter>
			</Filter>
			<Filter
				Name="granny"
				>
				<Filter
					Name="source"
					>
					<File
						RelativePath=".\Tools\granny\source\arithbit.c"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\arithbit.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\binktc.c"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\binktc.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\contain.inl"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\encode.c"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\encode.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_accelerated_deformers.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_animation.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_animation.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_animation_binding.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_animation_binding.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_art_tool_info.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_art_tool_info.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_assert.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_basis_conversion.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_basis_conversion.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bink.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bink.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bink0_compression.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bink0_compression.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bink1_compression.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bink1_compression.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bone_operations.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bone_operations.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bspline.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bspline.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bspline_buffers.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bspline_buffers.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bspline_inlines.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bspline_solver.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bspline_solver.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bspline_solver_core.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bspline_solver_core.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bspline_solver_debugging.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_bspline_solver_debugging.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_c_argument_list.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_camera.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_camera.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_compiler.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_compress_curve.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_compress_curve.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_compression_tools.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_compression_tools.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_contain.inl"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_control.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_control.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_controlled_animation.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_controlled_animation.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_controlled_pose.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_controlled_pose.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_conversions.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_cpp_settings.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_crc.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_crc.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_curve.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_curve.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_dag.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_dag.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_data_type_conversion.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_data_type_conversion.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_data_type_definition.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_data_type_definition.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_data_type_io.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_data_type_io.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_deformers.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_deformers.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_degree_of_freedom.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_degree_of_freedom.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_exporter_info.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_exporter_info.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_file.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_file.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_file_builder.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_file_builder.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_file_compressor.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_file_compressor.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_file_format.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_file_format.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_file_info.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_file_info.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_file_operations.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_file_operations.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_file_reader.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_file_reader.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_file_writer.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_file_writer.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_fixed_allocator.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_fixed_allocator.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_floats.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_generic_deformer_wrapper.inl"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_generic_deformers.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_generic_deformers.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_generic_deformers.inl"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_ik.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_ik.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_image_operations.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_image_operations.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_intersection.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_intersection.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_intrinsics.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_limits.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_local_pose.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_local_pose.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_log.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_log.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_material.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_material.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_math.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_math.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_math_inlines.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_member_iterator.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_member_iterator.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_memory.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_memory.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_memory_arena.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_memory_arena.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_memory_file_reader.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_memory_file_reader.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_memory_file_writer.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_memory_file_writer.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_mesh.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_mesh.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_mesh_binding.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_mesh_binding.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_mesh_builder.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_mesh_builder.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_mesh_deformer.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_mesh_deformer.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_model.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_model.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_model_control_binding.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_model_control_binding.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_model_instance.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_model_instance.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_namespace.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_oodle0_compression.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_oodle0_compression.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_oodle1_compression.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_oodle1_compression.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_parameter_checking.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_periodic_loop.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_periodic_loop.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_pixel_layout.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_pixel_layout.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_platform.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_platform_convert.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_platform_convert.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_pointer_hash.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_pointer_hash.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_prefetch.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_processor.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_rt_common.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_s3tc.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_s3tc.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_sieve.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_sieve.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_skeleton.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_skeleton.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_skeleton_builder.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_skeleton_builder.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_stack_allocator.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_stack_allocator.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_startup.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_startup.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_stat_hud.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_stat_hud.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_stat_hud_container.inl"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_statistics.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_statistics.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_string.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_string.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_string_formatting.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_string_formatting.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_string_table.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_string_table.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_system_clock.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_tangent_frame.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_tangent_frame.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_test_types.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_test_types.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_texture.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_texture.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_texture_builder.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_texture_builder.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_thread_safety.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_thread_safety.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_track_group.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_track_group.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_track_group_builder.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_track_group_builder.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_track_group_sampler.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_track_group_sampler.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_track_mask.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_track_mask.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_track_sampler.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_track_sampler.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_transform.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_transform.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_tri_topology.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_tri_topology.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_type_listing.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_type_listing.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_types.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_units.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_units.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_variant_builder.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_variant_builder.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_version.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_version_checking.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_version_checking.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_vertex_data.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_vertex_data.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_winged_edge.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_world_pose.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\granny_world_pose.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\header_postfix.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\header_preamble.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\radarith.c"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\radarith.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\radarith_exact.inl"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\radbase.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\raddebug.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\radlz.c"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\radlz.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\radmath.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\radmem.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\radmemutils.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\treedisp.inl"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\varbits.c"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\varbits.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\wavelet.c"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\wavelet.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\win32_granny_assert.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\win32_granny_dll.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\win32_granny_dll.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\win32_granny_file_operations.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\win32_granny_file_reader.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\win32_granny_file_writer.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\win32_granny_memory.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\win32_granny_msvc_stubs.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\win32_granny_startup.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\win32_granny_system_clock.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\win32_granny_windows.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\win32_granny_windows.h"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\x86_granny_accelerated_deformer_wrapper.inl"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\x86_granny_accelerated_deformers.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\x86_granny_accelerated_deformers_custom.inl"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\x86_granny_accelerated_deformers_generated.inl"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\x86_granny_bone_operations.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\x86_granny_cpu_queries.cpp"
						>
					</File>
					<File
						RelativePath=".\Tools\granny\source\x86_granny_cpu_queries.h"
						>
					</File>
				</Filter>
			</Filter>
			<Filter
				Name="freetype"
				>
				<Filter
					Name="include"
					>
					<File
						RelativePath=".\Tools\freetype\include\ft2build.h"
						>
					</File>
					<Filter
						Name="freetype"
						>
						<File
							RelativePath=".\Tools\freetype\include\freetype\freetype.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftadvanc.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftbbox.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftbdf.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftbitmap.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftcache.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftchapters.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftcid.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\fterrdef.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\fterrors.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftgasp.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftglyph.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftgxval.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftgzip.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftimage.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftincrem.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftlcdfil.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftlist.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftlzw.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftmac.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftmm.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftmodapi.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftmoderr.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftotval.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftoutln.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftpfr.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftrender.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftsizes.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftsnames.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftstroke.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftsynth.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftsystem.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\fttrigon.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\fttypes.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftwinfnt.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ftxf86.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\t1tables.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ttnameid.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\tttables.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\tttags.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\include\freetype\ttunpat.h"
							>
						</File>
						<Filter
							Name="config"
							>
							<File
								RelativePath=".\Tools\freetype\include\freetype\config\ftconfig.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\config\ftheader.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\config\ftmodule.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\config\ftoption.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\config\ftstdlib.h"
								>
							</File>
						</Filter>
						<Filter
							Name="internal"
							>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\autohint.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\ftcalc.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\ftdebug.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\ftdriver.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\ftgloadr.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\ftmemory.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\ftobjs.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\ftrfork.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\ftserv.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\ftstream.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\fttrace.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\ftvalid.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\internal.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\pcftypes.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\psaux.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\pshints.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\sfnt.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\t1types.h"
								>
							</File>
							<File
								RelativePath=".\Tools\freetype\include\freetype\internal\tttypes.h"
								>
							</File>
							<Filter
								Name="services"
								>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svbdf.h"
									>
								</File>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svcid.h"
									>
								</File>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svgldict.h"
									>
								</File>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svgxval.h"
									>
								</File>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svkern.h"
									>
								</File>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svmm.h"
									>
								</File>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svotval.h"
									>
								</File>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svpfr.h"
									>
								</File>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svpostnm.h"
									>
								</File>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svpscmap.h"
									>
								</File>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svpsinfo.h"
									>
								</File>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svsfnt.h"
									>
								</File>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svttcmap.h"
									>
								</File>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svtteng.h"
									>
								</File>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svttglyf.h"
									>
								</File>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svwinfnt.h"
									>
								</File>
								<File
									RelativePath=".\Tools\freetype\include\freetype\internal\services\svxf86nm.h"
									>
								</File>
							</Filter>
						</Filter>
					</Filter>
				</Filter>
				<Filter
					Name="src"
					>
					<Filter
						Name="autofit"
						>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afangles.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afangles.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afcjk.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afcjk.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afdummy.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afdummy.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\aferrors.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afglobal.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afglobal.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afhints.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afhints.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afindic.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afindic.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\aflatin.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\aflatin.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afloader.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afloader.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afmodule.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afmodule.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\aftypes.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afwarp.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\afwarp.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\autofit\autofit.c"
							>
						</File>
					</Filter>
					<Filter
						Name="base"
						>
						<File
							RelativePath=".\Tools\freetype\src\base\ftadvanc.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftapi.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftbase.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftbase.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftbbox.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftbdf.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftbitmap.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftcalc.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftcid.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftdbgmem.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftdebug.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftfstype.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftgasp.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftgloadr.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftglyph.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftgxval.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftinit.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftlcdfil.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftmm.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftnames.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftobjs.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftotval.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftoutln.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftpatent.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftpfr.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftrfork.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftstream.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftstroke.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftsynth.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftsystem.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\fttrigon.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\fttype1.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftutil.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftwinfnt.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\base\ftxf86.c"
							>
						</File>
					</Filter>
					<Filter
						Name="bdf"
						>
						<File
							RelativePath=".\Tools\freetype\src\bdf\bdf.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\bdf\bdf.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\bdf\bdfdrivr.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\bdf\bdfdrivr.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\bdf\bdferror.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\bdf\bdflib.c"
							>
						</File>
					</Filter>
					<Filter
						Name="cache"
						>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftcache.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftcbasic.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftccache.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftccache.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftccback.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftccmap.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftcerror.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftcglyph.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftcglyph.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftcimage.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftcimage.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftcmanag.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftcmanag.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftcmru.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftcmru.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftcsbits.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cache\ftcsbits.h"
							>
						</File>
					</Filter>
					<Filter
						Name="cff"
						>
						<File
							RelativePath=".\Tools\freetype\src\cff\cff.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cff\cffcmap.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cff\cffcmap.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cff\cffdrivr.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cff\cffdrivr.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cff\cfferrs.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cff\cffgload.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cff\cffgload.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cff\cffload.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cff\cffload.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cff\cffobjs.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cff\cffobjs.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cff\cffparse.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cff\cffparse.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cff\cfftoken.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cff\cfftypes.h"
							>
						</File>
					</Filter>
					<Filter
						Name="cid"
						>
						<File
							RelativePath=".\Tools\freetype\src\cid\ciderrs.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cid\cidgload.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cid\cidgload.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cid\cidload.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cid\cidload.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cid\cidobjs.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cid\cidobjs.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cid\cidparse.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cid\cidparse.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cid\cidriver.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cid\cidriver.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cid\cidtoken.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\cid\type1cid.c"
							>
						</File>
					</Filter>
					<Filter
						Name="gxvalid"
						>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvalid.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvalid.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvbsln.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvcommn.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvcommn.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxverror.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvfeat.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvfeat.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvfgen.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvjust.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvkern.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvlcar.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvmod.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvmod.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvmort.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvmort.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvmort0.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvmort1.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvmort2.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvmort4.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvmort5.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvmorx.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvmorx.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvmorx0.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvmorx1.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvmorx2.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvmorx4.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvmorx5.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvopbd.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvprop.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\gxvalid\gxvtrak.c"
							>
						</File>
					</Filter>
					<Filter
						Name="lzw"
						>
						<File
							RelativePath=".\Tools\freetype\src\lzw\ftlzw.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\lzw\ftzopen.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\lzw\ftzopen.h"
							>
						</File>
					</Filter>
					<Filter
						Name="otvalid"
						>
						<File
							RelativePath=".\Tools\freetype\src\otvalid\otvalid.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\otvalid\otvalid.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\otvalid\otvbase.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\otvalid\otvcommn.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\otvalid\otvcommn.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\otvalid\otverror.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\otvalid\otvgdef.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\otvalid\otvgpos.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\otvalid\otvgpos.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\otvalid\otvgsub.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\otvalid\otvjstf.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\otvalid\otvmath.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\otvalid\otvmod.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\otvalid\otvmod.h"
							>
						</File>
					</Filter>
					<Filter
						Name="pfr"
						>
						<File
							RelativePath=".\Tools\freetype\src\pfr\pfr.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pfr\pfrcmap.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pfr\pfrcmap.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pfr\pfrdrivr.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pfr\pfrdrivr.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pfr\pfrerror.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pfr\pfrgload.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pfr\pfrgload.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pfr\pfrload.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pfr\pfrload.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pfr\pfrobjs.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pfr\pfrobjs.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pfr\pfrsbit.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pfr\pfrsbit.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pfr\pfrtypes.h"
							>
						</File>
					</Filter>
					<Filter
						Name="psaux"
						>
						<File
							RelativePath=".\Tools\freetype\src\psaux\afmparse.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psaux\afmparse.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psaux\psaux.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psaux\psauxerr.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psaux\psauxmod.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psaux\psauxmod.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psaux\psconv.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psaux\psconv.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psaux\psobjs.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psaux\psobjs.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psaux\t1cmap.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psaux\t1cmap.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psaux\t1decode.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psaux\t1decode.h"
							>
						</File>
					</Filter>
					<Filter
						Name="pshinter"
						>
						<File
							RelativePath=".\Tools\freetype\src\pshinter\pshalgo.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pshinter\pshalgo.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pshinter\pshglob.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pshinter\pshglob.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pshinter\pshinter.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pshinter\pshmod.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pshinter\pshmod.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pshinter\pshnterr.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pshinter\pshrec.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\pshinter\pshrec.h"
							>
						</File>
					</Filter>
					<Filter
						Name="psnames"
						>
						<File
							RelativePath=".\Tools\freetype\src\psnames\psmodule.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psnames\psmodule.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psnames\psnamerr.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psnames\psnames.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\psnames\pstables.h"
							>
						</File>
					</Filter>
					<Filter
						Name="raster"
						>
						<File
							RelativePath=".\Tools\freetype\src\raster\ftmisc.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\raster\ftraster.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\raster\ftraster.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\raster\ftrend1.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\raster\ftrend1.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\raster\raster.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\raster\rasterrs.h"
							>
						</File>
					</Filter>
					<Filter
						Name="sfnt"
						>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\sfdriver.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\sfdriver.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\sferrors.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\sfnt.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\sfobjs.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\sfobjs.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\ttbdf.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\ttbdf.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\ttcmap.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\ttcmap.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\ttkern.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\ttkern.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\ttload.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\ttload.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\ttmtx.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\ttmtx.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\ttpost.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\ttpost.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\ttsbit.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\sfnt\ttsbit.h"
							>
						</File>
					</Filter>
					<Filter
						Name="smooth"
						>
						<File
							RelativePath=".\Tools\freetype\src\smooth\ftgrays.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\smooth\ftgrays.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\smooth\ftsmerrs.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\smooth\ftsmooth.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\smooth\ftsmooth.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\smooth\smooth.c"
							>
						</File>
					</Filter>
					<Filter
						Name="truetype"
						>
						<File
							RelativePath=".\Tools\freetype\src\truetype\truetype.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\truetype\ttdriver.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\truetype\ttdriver.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\truetype\tterrors.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\truetype\ttgload.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\truetype\ttgload.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\truetype\ttgxvar.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\truetype\ttgxvar.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\truetype\ttinterp.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\truetype\ttinterp.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\truetype\ttobjs.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\truetype\ttobjs.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\truetype\ttpload.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\truetype\ttpload.h"
							>
						</File>
					</Filter>
					<Filter
						Name="type1"
						>
						<File
							RelativePath=".\Tools\freetype\src\type1\t1afm.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type1\t1afm.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type1\t1driver.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type1\t1driver.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type1\t1errors.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type1\t1gload.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type1\t1gload.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type1\t1load.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type1\t1load.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type1\t1objs.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type1\t1objs.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type1\t1parse.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type1\t1parse.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type1\t1tokens.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type1\type1.c"
							>
						</File>
					</Filter>
					<Filter
						Name="type42"
						>
						<File
							RelativePath=".\Tools\freetype\src\type42\t42drivr.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type42\t42drivr.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type42\t42error.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type42\t42objs.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type42\t42objs.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type42\t42parse.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type42\t42parse.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type42\t42types.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\type42\type42.c"
							>
						</File>
					</Filter>
					<Filter
						Name="winfonts"
						>
						<File
							RelativePath=".\Tools\freetype\src\winfonts\fnterrs.h"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\winfonts\winfnt.c"
							>
						</File>
						<File
							RelativePath=".\Tools\freetype\src\winfonts\winfnt.h"
							>
						</File>
					</Filter>
				</Filter>
			</Filter>
		</Filter>
		<Filter
			Name="DirectInput"
			>
			<File
				RelativePath=".\DirectInput\directinput.cpp"
				>
			</File>
			<File
				RelativePath=".\DirectInput\directinput.h"
				>
			</File>
		</Filter>
		<Filter
			Name="Texture"
			>
			<File
				RelativePath=".\Texture\textureimage.cpp"
				>
			</File>
			<File
				RelativePath=".\Texture\textureimage.h"
				>
			</File>
		</Filter>
		<File
			RelativePath=".\VTune\Rune Engine.vpj"
			>
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>
