#pragma once

// cursor image file name
#define CURSOR_NORMAL_POINT						"Interface\\Cursor\\Point"
#define CURSOR_DRAG_ITEM						"Interface\\Cursor\\Item"
#define CURSOR_ATTACK							"Interface\\Cursor\\attack"
#define CURSOR_QUEST_POINT						"Interface\\Cursor\\interact"
#define CURSOR_QUEST_SPEAK						"Interface\\Cursor\\speak"

#define	GLUE_SCREEN_LOGIN						"login"
#define	GLUE_SCREEN_CHAR_SELECT					"charselect"
#define	GLUE_SCREEN_CHAR_CREATE					"charcreate"

#define _Def_UIEvent_OnDrag_					"ON_ITEM_DRAG"
#define _Def_UIEvent_OnDrop_				    "ON_ITEM_DROP"
#define _Def_UIEvent_OnItemUpDate_				"ON_ITEM_UPDATE"
#define _Def_UIEvent_OnBankUpDate_				"ON_BANK_UPDATE"
#define _Def_UIEvent_OnEQUpDate_				"ON_EQ_UPDATE"
#define _Def_UIEvent_OnTradeUpDate_				"ON_TRADE_UPDATE"

#define DEF_COLOR_BLACK							0xFF000000
#define DEF_COLOR_WHITE							0xFFFFFFFF
#define DEF_COLOR_MAROON						0xFF7F0000
#define DEF_COLOR_DARK_GREEN					0xFF007F00
#define DEF_COLOR_OLIVE							0xFF7F7F00
#define DEF_COLOR_DARK_BLUE						0xFF00007F
#define DEF_COLOR_PURPLE						0xFF7F007F
#define DEF_COLOR_AQUAMARINE					0xFF007F7F
#define DEF_COLOR_LIGHT_GRAY					0xFFC0C0C0
#define DEF_COLOR_DARK_GRAY						0xFF808080
#define DEF_COLOR_RED							0xFFFF0000
#define DEF_COLOR_GREEN							0xFF00FF00
#define DEF_COLOR_BLUE							0xFF0000FF
#define DEF_COLOR_YELLOW						0xFFFFFF00
#define DEF_COLOR_MAGENTA						0xFFFF00FF
#define DEF_COLOR_CYAN							0xFF00FFFF
#define DEF_COLOR_ORANGE						0xFFDF681D